Arma 2: Combined Operations features a variety of personal weapons, grenades, artillery pieces & tripod- or vehicle-mounted weapon platforms. All weapons and their features were created according to the specifications of their real-life counterparts.
Features:
Accurate models including graphics, sounds and animations.
Variants with different scopes and accessories, including collimator sights, optical sights, grenade launchers or silencers.
Optics have realistic zoom and field-of-view settings and reticles.
FLIR thermal imagining mode, zerooing and alternate ironsights options
Animated parts for shooting and reloading (triggers, receivers, ammo belts) and eject brass.
Customized character animations for holding weapons based on inverse kinematics.
Simulation of bullet ballistics, including material penetration and bullet deflection.
Ammunition power and magazine compatibility according to the real life.
Impact effects and sounds for various materials in the environment.
Assault rifles are the most versatile personal weapons, combine stopping power with high fire rate and a variety of mounted equipment, e.g. grenade launchers, silencers or optical sights.
Machineguns are effective against enemy troops and light vehicles; they are perfect for suppressing the enemy due to their fire rate and ammo capacity. Machineguns are heavy and prevent soldiers from carrying man-portable launchers.
Howitzers and mortars provide decisive long-range support to advancing troops. Many artillery pieces are capable of firing special ammunition, such as flares or laser-guided rounds, or even to lay down a smokescreen.
These guns were designed, developed or modified to provide maximum performance for special warfare. Subsonic ammunition or integrated silencers are a few of the features which make them different.
Sniper rifles enable snipers to attack targets at long range; some of them use high caliber ammunition and are capable of destroying vehicles or light targets. These rifles are commonly fitted with powerful optical sights.